House of Decay
House of Decay is a new project I have been working on over the last few weeks. This project was more of a portfolio piece/experiment. I wanted to build a level entirely in modo and bake all the lighting into the UVs of those models and bring them into Doom 3. This would then result in unique texturing on each model and soft shadows in-game. Again, more of a portfolio piece, so don't expect a full level...yet!
Added links in the Resources section.
Been messing with modo lately. Threw a few modo related links in the Resources section.Arid Wastes in Quake 4 Community Map Pack
Nice! Looks like my level Arid Wastes made it into the Community Map Pack for Quake 4! Really cool of id/Raven to throw this contest. Great stuff always come out of these contests.